Home | Games | Bio | Contact | Resume |
A walk-through of the collaborative look-dev process I went through with Kindal was a game art intern who had a talent for characters. I did a quick paint over of another gob Not an amazing example of my art, but I was looking for something quick to tip her in the right direction so I could focus on other areas demanding my attention. This fit the bill. Her next set of images were helpful: I piggy-backed off of hers and made some tweaks: I made the nose, eyebrows, and bottom "lip" more prominent, plus gave him some cheeks. From there, Kindal took what I sent her With this direction fully propigated in the turn around, but before we did, I created a comp of him in his hovercraft (a paint-over ...and she made an awesome puppet animation to boot: |